Update 1.1 Released!
Chess Cat » Devlog
New Features:
Score:
- Score System: now doing certain actions may give you some points, just for fun and maybe some replay factor, no real in-game use.
- Gem Drops: now breaked jars may drop some valuable gems to increase your score.
- Combo System: attacking enemies/destroying jars sequentially will now cause the combo effect, which gives you extra points on doing actions, the combo will slowly fade out as you walk.
Passwords:
- Now each level has its own three-digits password;
- The password of the current level is displayed when you try to quit the game from the menu;
- The password of the current level is displayed on the password menu as well.
Visual Changes:
- Now there is a label on the top of the screen that shows you your current level;
- The current score is displayed at the top of the screen, as well as on the final screen;
- The lasers now have a red light and some fire particles when active;
- There is a display on the bottom of the screen that shows you what weapon you have currently;
- Now you start without the sword and gets it right after the movement tutorial;
- At the start of the game, there is a splash screen with the instituition and some credits.
Fixes:
- The level 1-3 was reworked to make it less annoying and more enjoyable;
- The final screen now only closes with the ESC button (before was any key, inluding screenshot buttons);
- The 'Next Level' and 'Death' musics now have its gain related to the SFX Volume (before it was impossible to control it);
Some Next-Version Ideas:
- Increasingly Punishment: as you die in-game, the death point penalty will gradually increase, so, dying frequently may cause you to have much less points at the end of the game;
- Reuse Pathfinding: due to the FPS drop at some levels, making the enemies use the previous patch found to recalculate the path may use less processing power.
Files
Chess_Cat_v1.1.zip 7.9 MB
Nov 05, 2021
Get Chess Cat
Chess Cat
Um projeto de TCC para o Instituto Federal Farroupilha - Campus Frederico Westphalen
Status | In development |
Author | Marco |
Genre | Strategy, Puzzle |
Tags | 2D, minigames, Pixel Art, RPG Maker, Short, Singleplayer, Turn-based |
Languages | Portuguese (Brazil) |
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